Electric/optical sights (Light Enhancement, Passive IR & 5x Zoom range finder). Fiber link to helmet system.
Combat Sling
A fairly standard Book 4 ACR
PDF
Colt P17 Personal Defense Weapon
Caseless 9mm autopistol with a 15 round magazine.
Options include:
extended 20 round magazine
sound suppressor
integral laser sight
A standard Traveller autopistol
SNUB Pistol
Nambu SP5
This is a large, light weight, semi-automatic pistol that fires low velocity 10mm, 7gm rounds at velocities of 100-150 mps. The weapon is 10cm in length and weighs 300 grams unloaded. A 20 round, extended magazine weighs 125 grams.
This weapon is designed for low to zero gravity situations.
Ammunition types include: tranquilizer, gas, HE & HEAP
H&K MP9K SMG § Caseless 9mm
Folding stock
30 round magazine inserts in front of the trigger guard
Magazine options include 10 round box & 30 round drum
A little more than standard Traveller shotgun, but close enough
Marine Fighting knife
Marine Knife, Fighting, model V-45
Not a bayonet. A modified tanto/bowie with a heavy blade and brass
finger guards. Heavy blunt pommel. Saw tooth back edge.
10" (25cm) blade.
i.e. A Traveller blade
First Aid Kit Helmet
Enhanced Kevlar
Short range comm. (Audio & Visual)
Light Enhancement & Passive IR
HUD is also polarized against laser fire (multi-spectrum)
Fiber optic link
Optical projector, visual light & active IR.
Flack Jacket
This has a hydration unit built into it. The 1.5 liter fluid bladder is placed
so it also protects the spine. The hydration tube is usually hidden by collar.
The Mil-Comp:
A palm sized computer issued to UN Military personnel.
It has multiple display options including: an expandable screen, a small projector and short range encrypted wireless and fiber optic connections.
GPS, comm multiplexor, encryption system, med hookup, map box.
Typical I/O options include a personal HUD & audio headset.
This device acts a terminal to larger military systems (such a ship's computer). It also collects the data from the user's medical sensors.
The Marine issue unit fits in an armored case on the wearer's load bearing harness, which automatically connects to the fiber optic connections to the med sensors, comm. unit & helmet.
BDUs
Passive IR muddling, partial NBC protection. Trousers & shirt combination. Lots of pockets. Issued in various camouflage patterns.
The Smart T-Shirt. Part of the standard UN Military uniform. This smart garment monitors respiration, pulse, blood pressure, and some other stuff. It has a sensor over the wearer's med chip & can pipe that data (along with the data it collects) to the wearer's Mil-Comp. This garment also reports damage, such as holes made by fast moving objects. So when a Marine is shot, his Smart T-Shirt reports not only locations & sizes of the entry & exit wounds, but the sudden loss of blood pressure as well, to the Mil-Comp, which patches into the wearer's comm. unit and places a distress call to the nearest medical personnel.
Laser rifle Squad Automatic Weapon (light machine gun)
The SAW (Squad Automatic Weapon) uses the same binary propellant 7mm round as the ACR. Two feed systems. One is sealed drum magazine 100 rounds on a disintegrating link. Alternate feed is a side attached magazine. This accepts the same magazine as the ACR.
Typical mix in a drum magazine is: tracer, DS, HEAP, DS, HEAP, and repeat.
Bipod & sling equipped.
Medium Machine Gun 60mm mortar Tac Missiles Light Assault Gun: This heavy rifle fires a 20mm, 30 gram round at velocities of 400-500 meters per second. It uses a 5 round magazine. Standard rounds include: HE, flechette and 20/9mm DS. Weight: 4 Kilograms, unloaded. Loaded magazine weighs 500 grams. A favored weapon of Marine snipers.
All UN Armed Forces have a standard med chip implanted under their skin, on the left shoulder. This encrypted chip contains their medical records. It can be read by Standard UN Military medical scanners and updated by qualified personnel.
Marine Uniforms: Class A uniforms: Formal Parade Dress Uniforms. BDU: The afore mentioned Battle Dress Uniforms. Marines also refer
to this as the Utility uniform, or simply Utilities Combat Environment Suit: A neck to toe air-tight loose fitting suit
constructed of ballistic cloth generally worn open at the neck and wrists.
The suit has hard pads at the knees and elbows. It fits tightly around the
feet, so standard combat boots can be worn.
For protection from: most chemical agents, tainted atmospheres, biological
agents, and some other stuff; add gauntlets and pull over clear head
bag (stored in the collar). The standard issue Marine helmet
also has an attachment that can complete the seal, elminating the less efficent
head bag. The suit has internal and external milspec fiber optic connections.
This allows the Smart T-Shirt worn under the suit to connect to the Mil-Comp
attached to the load bearing flack jacket worn over the suit.
This is fairly new & expensive equipment issued to the Drakes Marine
detachment. Jumpsuit: Standard Space Fleet Marine issue. Single piece, plenty
of Velcro shut pockets. May be refered to as Fleet Utilities . Vacc Suits: Marine Vacc Suits are, unlike the Naval Vacc Suits, armored.
The finish is light absorbing and ablative once the frequency got up to weapons
grade. The outer layer is also Radar absorbent. The next layer is a
fine mesh of very hard plastic rings. That provides protected against
most edged weapons. The next layer in is the actual pressure suit of
Ballistic Weave. Most of the suit electronics are built in to the torso hard
shell. That meant a smaller PLSS, and thus more room for gear. Standard gear
included extra propellant tanks for the built in maneuver jets; reels of
cable attached to jet propelled boarding harpoons, larger batteries for the
laser rifles; and all the other standard gear Marines use to board and pacify
hostile space vessels. A new additions to this class of suit isa standard
retractable, Crystaliron spike built into each forearm. In tight airless
corridors, they were more efficient than a boarding axe.
A note on Personal weapons:
Personal weapons are strictly against Marine Corps & Naval regulations.
Many Marine NCOs (and some officers) carry them into combat.
Examples:
· Knives
o A family or unit heirloom such as K-Bar or the bayonet used by Granddad
in the Mars Riots.
· Revolvers
o Prized for their simplicity & reliability. Most still use brass cartridge
ammunition. Reloading presses occupy the same niche as the unit still